1. FS Genesis Landclass comes as a single .bgl file. In order to use it as a "multiple landclass" addon, you need to create a folder (usually under the FSX "Addon Scenery" folder) with a subfolder called Scenery for the .bgl file. So the FSX directory would have, "Addon Scenery\FS Genesis USA Landclass\Scenery", with the .bgl file in the "Scenery" folder. Then in the Scenery Library, you add it by clicking on the "FS Genesis USA Landclass" folder, then add it.
I'm just thinking that there may be "new FSX users" who aren't all that familiar with working with the Scenery Library, and they may think they have actually added some landclass addons when they haven't (like if they selected the "Scenery Tech" folder above instead of the "NA" folder, then exited the Scenery Library). This would prevent them from getting the benefits of the landclass and your outstanding textures (and could contribute to forum posts like, "I don't see any difference in the landclass addons!")
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Several "third-party" freeware addons for FSX contain their own landclass files, and some of them cover large geographical areas. Two that immediately come to mind are "Utah Complete" and "Victoria+" because I have them both. And, of course, they are installed in the FSX Scenery Library at a "higher priority" than where any of the addon landclass products discussed here would be placed. So....anyone using a "third-party" scenery package like the ones mentioned above that have their own landclass included...be aware that the "textures" you see (and there placements) in these geographical locations might vary greatly from what others who aren't using them are reporting.
The reason I actually thought of this was a recommendation you made in a different post to "fly around Salt Lake City" to compare the different Landclass products. If a user has "Utah Complete" (with it's own included landclass) installed in the FSX Scenery Library ABOVE all three of the landclass products mentioned in this thread, they are never going to see ANY differences around Salt Lake City (or most of Utah, for that matter) unless they disable the "Utah Complete" addon.
1. Install Scenery Tech North America Landclass to it's "default" location: This puts it in the FSX directory. Folder will be "Scenery Tech\Landclass\NA\scenery". The "scenery" folder has the .bgl landclass file in it. If this is the ONLY North America landclass addon you added to FSX, then FSX will automatically use it, and you don't need to do anything else. But this is not the best way to do it. It "bloats" your FSX directory, and after adding numerous other addons that also make their own installation folders, makes your FSX directory hard to determine what was "original" and what was "added" sometimes. There's an optional way to do it.
Basically, yes. But you again have several options here. You could create the folder in the FSX\Addon Scenery folder, then add it to the Scenery Library. Or, you could create a folder for the FS Genesis Landclass under your (my) "FSX ADDONS" folder just like I did above. I prefer my way, only because again the addon is "outside" the main FSX folder (keeps it uncluttered), PLUS has an additional advantage that if you ever have to RE-INSTALL FSX, you don't have to re-install all the addon scenery to your hard drive again...it doesn't get removed or deleted during your uninstall of the FSX folder. Once FSX is re-installed, it is a simple matter to just start FSX, open the Scenery Library, and re-add all the sceneries from the "FSX ADDONS" folder (they never got removed or deleted from your hard drive). Saves you TONS of time if you ever have to re-install FSX and all the addons you had in it. And remember...name the "Scenery Area Title" for your Scenery Areas in the Scenery Library to something that makes sense to you for future reference...in this case I called my FS Genesis one "FS Genesis FSX USA Landclass"...which is significantly different than the Scenery Tech "North America" one. FS Genesis landclass only covers the USA...Scenery Tech NA landclass covers the entire North American continent (includes Canada, etc). So when you start "disabling or enabling" separate sceneries in the Scenery Library, you know exactly what your results will be.
Just think of it this way...the FSX Scenery Library is a "tool" that you can use to "point" FSX to locations of addon scenery anywhere on your computer. After you add the scenery to the Scenery Library list, you can then "move it Up or Down" in the list. This determines the addon's "priority level" when FSX uses it. FSX doesn't care WHERE it is on your hard drive. I NEVER add ANYTHING to the default "FSX\Addon Scenery\scenery" folder. It will become a massive mess after a while. Plus you can't "prioritize" any scenery in the default "Addon Scenery\scenery" folder, because everything is in that one scenery folder, and the FSX Scenery Library has the one "Addon Scenery" folder already in it's Scenery Library list. Putting stuff in the Addon Scenery\scenery" folder will eventually cause you heartache, 'cos sooner or later you are going to want to delete something from FSX, and you'll have no idea what files from the "Addon Scenery\scenery" folder to remove and which ones to leave there. Make separate folders for ALL you addon sceneries if they will allow you to do so. For instance, many AFCAD readme files say to just dump the .bgl into the "Addon Scenery\scenery" folder. Don't do it! Make a SEPARATE folder OUTSIDE FSX...call it something like "FSX AFCAD Files\Scenery"...and put your AFCADs in it (the "Scenery" subfolder). Then use the FSX Scenery Library to add that folder to the FSX Scenery Library list. Then you can move it anywhere you want to in the Scenery Library. And you won't have to manually "re-install" all those separate AFCADs again from their original downloads if you ever have to re-install FSX.
OK...only one more step remaining! Start FSX, go to the Scenery Library, and ADD the "consolidated" FS Genesis scenery folder to the Library. There is only ONE "scenery" folder for it all now, so select the folder IMMEDIATELY ABOVE THAT SCENERY FOLDER, then give it a "Scenery Area Title" for the Scenery Library list. I called mine "Consolidated FS Genesis FSX Terrain Mesh" (imagine that! ). Move it anywhere you want in the "Priority" of the Scenery Library, as LONG as you keep it ABOVE the default Terrain Mesh that comes with FSX. A good place to "put" it is just below the "Addon Scenery" entry. That way, if you ever add any OTHER scenery (freeware or payware) that has it's OWN Terrain Mesh, you can place THAT addon ABOVE the "Addon Scenery" entry, and it will be used instead of the FS Genesis Terrain Mesh. Note this is how you can use MULTIPLE Terrain Mesh products in FSX. Layer them accordingly, then "Enable" or "Disable" them, just like the discussion for doing that with Landclass was all about at the start of this forum post.
Rick, that is actually happening for me again, thanks to UTX and GEX. Those products (plus landclass and mesh addons) have made FSX truly come alive. I am blown away every time I explore a new area and see features that are recognizable and realistic. Just finished a run all the way down the Green River to the Colorado and could not get over the experience.
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